Ranger

Ranger

Rangers live at harmony with nature, their dexterous precision makes them great archers
and they are the only one to whom even the most ferocious of creatures will obey.

Stats and skills
Spells
Summons

Stats and skills

STR DEX INT
100 150 100


Skill name Base Cap
Alchemy 0 0
Anatomy 35 100
Animal Lore 35 120
Animal Taming 35 120
Archery 50 120
Arms Lore 0 0
Begging 0 0
Blacksmithing 0 0
Bushido 0 0
Camping 0 0
Carpentry 0 0
Cartography 0 80
Chivalry 0 0
Cooking 0 0
Detect Hidden 0 0
Discordance 0 0
Evaluating Intelligence 0 0
Fencing 0 90
Fletching 0 50
Focus 50 100
Fishing 0 100
Forensic Evaluation 0 0
Healing 50 85
Herding 0 80
Hiding 25 90
Inscription 0 0
Item ID 0 0
Lockpicking 35 100
Lumberjacking 0 100
Mace Fighting 0 0
Magery 25 70
Magic Resistance 0 80
Meditation 0 0
Mining 0 100
Musicianship 0 0
Necromancy 0 0
Ninjitsu 0 0
Parrying 0 50
Peacemaking 0 0
Poisoning 0 0
Provocation 0 0
Remove Trap 0 90
Snooping 0 0
Spirit Speak 0 0
Stealing 0 0
Stealth 0 75
Swordsmanship 35 90
Tactics 35 110
Tailoring 35 0
Taste Identification 0 0
Tinkering 0 0
Tracking 35 100
Veterinary 35 100
Wrestling 0 0

Spells

Circle Spell name Reagents
1 Create Food Garlic, Ginseng, Mandrake Root
1 Magic Arrow Sulfurous Ash
1 Night Sight Spiders' Silk, Sulfurous Ash
3 Poison Nightshade
3 Teleport Blood Moss, Mandrake Root
4 Recall Black Pearl, Blood Moss, Mandrake Root
6 Mark Black Pearl, Blood Moss, Mandrake Root
7 Gate Travel Black Pearl, Mandrake Root, Sulfurous Ash
8 Resurrection Blood Moss, Garlic, Ginseng

Summons

Ranger is not able to summon any creature.


Action Command Description
Come "Name"/All come Summons all or one pet to your location
Drop "Name" drop Drops its loot to the ground (if it carries any)
Follow "Name"/All follow
"Name" follow me
Follows targeted being
Makes all or one pet follow you
Friend "Name" friend Allows targeted player to confirm resurrection
Unfriend "Name" unfriend Remove a friend
Guard "Name" guard
"Name"/All guard me
Makes the specified pet guard you (pets can only guard their owner)
Makes all or one pet guard you
Attack "Name"/All attack
"Name"/All kill
All or the specified pet(s) currently under your control attack the target
Patrol "Name" patrol Roves between two or more guarded targets
Release "Name" release Releases pet back into the wild (removes "tame" status)
Stay "Name"/All stay All or the specified pet(s) will stop and stay in current spot
Stop "Name"/All stop Cancels any current orders to attack, guard or follow
Transfer "Name" transfer Transfers complete ownership to targeted player

© Copyright 2022 Tell Tale. All Rights Reserved.